Augur · The Old World
Dice statistics for Warhammer: The Old World.
Augur turns every to-hit, to-wound, save, charge, and casting roll into the exact probability distribution — the maths you'd otherwise scribble on the back of a roster sheet, made instant and tappable. Plus an army builder and a searchable rules reference, built for the table.
The dice lab
Every roll as a real distribution
Dice statistics
Chain a full hit → wound → save → ward sequence in one pass and read the exact distribution of wounds — not just an average. Set independent reroll rules for failures and successes, including rerolls into a harder target, and total several attack chains — unit, champion, and mount — into one forecast.
Charge
Charge-range distributions for any unit. Reroll one or both dice, add Swiftstride, model difficult terrain, and read the cumulative odds for every distance.
Spells
Casting and dispel rolls with bonuses, channelled dice, irresistible force, and miscast probability. Plan your magic phase before you commit a die.
Templates
Expected hits from blast and teardrop templates against ranked units of any frontage, file count, and base size. Scatter direction, Laser Beam, and round-template centre holes are all modelled.
Leadership
Break, panic, and psychology tests with modifiers, rerolls, and inspiring presence. See the chance to hold before you make the player roll.
Combat result
Tally combat result modifiers — wounds, ranks, banners, flanks, charges, and more — then read the break-test odds at the resulting differential.
Cannon
Top-down cannon fire with overshoot and bounce artillery dice, front- and flank-arc hit caps, and a global optimiser that finds the best aim point for any cannon position.
A full game
Beyond the dice
Armies
Build army lists for every faction. Pick a subfaction, add units from the full catalog, and kit them out with gear, command, and magic items — the verbatim item and special rules one tap away. Points and category limits update as you build; export the finished list as text.
Score
Keep the running total for both sides during a matched-play or WTC game. Paste-import opponent army lists, pick a primary scoring table, layer in secondary objectives, and track per-turn scoring with a live timer that resumes where you left off.
Rules
Verbatim quick-reference tables you actually roll on — panic, miscast, stomp, terrain, scattering, and more — grouped by category and searchable. Reorder or hide tabs to match how you play.
See it in action
A tool for every phase
Charge
Cumulative success rate by distance with Swiftstride and terrain modifiers.
Spells
Cast and dispel odds, channelled dice, irresistible force, and miscast probability.
Templates
Expected hits from blast and teardrop templates against any frontage.
Combat result
Tally each side’s combat result modifiers, then read the break-test odds at the resulting differential.
Score
Live matched-play scoring with primary tables, secondaries, and a per-turn timer.
Rules
Searchable quick-reference for the tables you actually roll on, grouped by phase.
Dice
Roll any pool of d6 or d3 and read the X+ success tallies — tap to reroll just the dice you keep.
Cannon
Place the cannon, target, and aim line on a top-down board, then fire for overshoot, bounce, and misfire odds.
How it works
01
Pick a tab
Open Armies, Charge, Spells, Templates, Leadership, Result, Cannon, Score, or Rules. Each one mirrors a single decision you make on the table.
02
Dial in the situation
Set movement, weapon skill, strength, toughness, armour, ward, modifiers, and rerolls with steppers built for one-handed use.
03
Read the odds
See the full probability distribution and a sample roll log — not just an average — so you know how risky the play really is.
Get Augur
Augur is available on iPhone, iPad, and Android.
Augur
© 2026 Augur. Augur is a fan-made probability tool and is not affiliated with, endorsed, or sponsored by Games Workshop. Warhammer: The Old World and all related marks are trademarks of Games Workshop Limited.